

Resume
Detail-oriented 3D artist with experience working with multiple teams and pipelines. Knowledgeable working across modelling, texturing, lighting, and compositing in a variety of programs.
Experience
Lead Texture & Lighting Artist for Ajgura
Atlanta, Georgia (2020-2021)
Oversaw all texturing and lighting on the student film. This included assigning
shots and models, offering feedback, providing references, technical support,
and teaching Substance Painter to other team members.
Compositing for Kites of Sumpango
Savannah, Georgia (2020)
Collaborated with a small 3D team on compositing a student film across Nuke
and After Effects, finding solutions for technical issues and adjusting shots
with color correction and lighting changes.
Texture Artist for Pick UP
Atlanta, Georgia (2021)
Completed textures in Substance Painter for assigned models on this student
film according to naming conventions and critique.
Lighting Artist for Moving Pictures Company
Montreal, Canada (2022-Current)
Worked in Katana to provide lighting to match objects with the environment on
Nope and an unreleased project. Troubleshot across the pipeline while
working remotely with composting and lighting teams at other locations.
Education
Animation B.F.A at Savannah College of Art and Design
Atlanta, Georgia (2016-2021)
Focus in Texturing, Lighting, and Compositing.
Modelling
Texturing
Lighting
Compositing
Maya
Nuke
Zbrush
Full Adobe Suite
Substance Painter
Katana